Odd One
Tap the one clay toy that's different: twenty shelves in sixty seconds, the same shelves for everyone today.
Made for a phone held upright: one thumb, no install, and it opens straight into the game. On a desktop it runs in the frame, framed the way Snapchat shows it.
The game
You look down at a craft table under a lamp, where a plasticine shelf holds a row of clay toys: nine fish, and one of them is orange. Tap it and it pops into the find jar and the camera glides to the next shelf; a wrong tap costs three seconds. Twenty shelves in a sixty-second run, fuller and subtler as you go: colour first, then spot counts, mirrored toys, missing beaks, shades and sizes, and from shelf eleven some shelves spin.
The same twenty shelves for everyone each day, a friends ladder on the end card, your best run racing you as a ghost bead on the shelf rail, and a week shelf that fills with one clay toy per day played.
The five-second preview that plays on the lens tile in Snapchat.